![]() Uumuu has all the same attacks as its regular form with one new one, that can be used to make it vulnerable: Uumuu is also slower in this incarnation. However, Uumuu does gain a new attack that can be turned against it. While in Godhome, in the Pantheon of the Sage or the Hall of Gods, Quirrel is no longer at the Knight's side to break Uumuu's protective membrane. Equipping the Dream Wielder Charm for this fight makes it easier to use the Dream Nail. Using the Dream Nail on Uumuu is a good way to gain large amounts of SOUL, but it can be difficult to avoid getting damaged. Uumuu can be completely killed by using the Abyss Shriek Spell three times with the Shaman Stone Charm, allowing it to be beaten in one cycle, given that enough SOUL has been gathered before the fight. The Great Slash Nail Art and the Pure Nail are recommended in order to make short work of Uumuu. SOUL-generating Charms like Soul Catcher, Soul Eater, Kingsoul, and Grubsong are also very helpful in this fight, as chances to hit Uumuu, and consequently, chances to gather the SOUL needed for healing, are quite rare. Avoid jumping in the acid below, as this greatly slows movement and causes damage if Isma's Tear has not been obtained.Īs with most boss fights, the Quick Focus Charm is highly recommended. In desperate times, this can be an opportunity to heal instead. Get in as many hits as possible when Uumuu's shield is popped, and be prepared to dodge an attack right after. In addition, Uumuu's erratic movements and the very sparse opportunities for hitting it compared to its health pool result in a very drawn-out battle. ![]() This deflates Uumuu, leaving it open to attacks for about 5 seconds.Īlthough Uumuu only has two attacks, they are both quite hard to dodge, and leave few opportunities for healing. However, after dodging attacks for a short time Quirrel appears to help the Knight, leaping around the battlefield and occasionally popping Uumuu's shield. Uumuu cannot be harmed normally, as its vulnerable core is protected by a membrane that deflects the Knight's attacks and shields it from Spells. When initiating the fight, Uumuu can deal damage when it rises up from its resting spot within the acid. Hover: While not attacking, Uumuu hovers around the arena, slowly chasing the Knight.Each new burst appears where the Knight is, so constant movement is necessary. Each burst persists for about two seconds. Uumuu continues to create a new small burst of lightning every second for about six seconds. Chase: Uumuu creates a small burst of lightning where the Knight is, similar to Volt Twisters.The entire attack lasts for about two and a half seconds. The lightning bursts become dangerous at different times. The bottom platforms are always safe to stand on, with alternatively the top left or the top right platform being safe depending on the pattern. ![]() The lightning bursts appear in one of two patterns throughout the arena. Each lightning burst lasts about one second. Burst: Uumuu fills the arena with small bursts of lightning.The two lightning burst patterns that Uumuu uses Uumuu floats around the room and uses one of two attacks: ![]() Hollow Knight Review - An Exceptional Adventure ![]()
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